@startuml
sprite $trash [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000006CDDDDDDDDDDC600000000000000000
00000000000000006FFFFFFFFFFFFFF60000000000000000
0000000122222222EFFFFFFFFFFFFFFE2222222210000000
000001CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC100000
00000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
000002DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE200000
000000034444444444444444444444444444444430000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000000
00000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF20000000
00000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF10000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000000
00000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000000
00000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000000
00000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000000
00000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000000
000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900000000
000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000000
000000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000000
000000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000000
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000000
000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000000
000000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000000
000000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000000
000000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100000000
000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000
000000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000
000000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000000
000000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000000
000000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000000
000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000000
000000000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000000000
0000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000000
0000000008FFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000000
0000000007FFFFFFFFFFFFFFFFFFFFFFFFFFFF7000000000
0000000004FFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000000
0000000000CFFFFFFFFFFFFFFFFFFFFFFFFFFC0000000000
00000000002CFFFFFFFFFFFFFFFFFFFFFFFFC20000000000
000000000000477777777777777777777774000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_TRASH(_alias) ENTITY(rectangle,black,trash,_alias,FA6 TRASH)
!define FA6_TRASH(_alias, _label) ENTITY(rectangle,black,trash,_label, _alias,FA6 TRASH)
!define FA6_TRASH(_alias, _label, _shape) ENTITY(_shape,black,trash,_label, _alias,FA6 TRASH)
!define FA6_TRASH(_alias, _label, _shape, _color) ENTITY(_shape,_color,trash,_label, _alias,FA6 TRASH)
skinparam folderBackgroundColor<<FA6 TRASH>> White
@enduml